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MAHARJANSTUDIO
Kathmandu, Nepal · Est. for Google Play

Games and apps
built in Kathmandu,
shipped to Google Play.

We design, build and ship games and applications for Android — from the first prototype through to the Play Console release notes, and every update after that. We work on the devices our players actually own — mid-tier Android handsets on metered data — and we treat the release as the start of the job rather than the end of it.

Illustrated rooftops, temples and prayer flags of the Kathmandu valley beneath the Himalaya

A studio the size of the valley it works in — small, specific, shipping.

Android 8+
Minimum target we test and support on real hardware
60 fps
Frame budget held on mid-tier devices, not just flagships
2 weeks
Cycle length — every one ends in an installable build
Day 1
Crash and ANR monitoring from the first staged rollout
Selected work

Titles we designed, built and released.

Full catalogue
How a project runs

Five phases, each ending in something you can install.

  1. Phase 01

    Scoping

    A short paid discovery: what the thing is, who it is for, what the smallest shippable version looks like, and what it will cost. You leave with a written scope you own, whether or not we build it.

  2. Phase 02

    Prototype

    A playable or clickable build on a real device, fast. For a game this is the core loop in grey boxes; for an app it is the two or three screens that carry the whole product.

  3. Phase 03

    Production

    Two-week cycles, each one ending in a build you can install. Art, content and systems land incrementally, against a performance budget we agree at the start and measure every cycle.

  4. Phase 04

    Release

    Internal testing, then closed, then a staged public rollout. We prepare the listing, assets, content rating and data-safety declarations, and watch the first days of live traffic closely.

  5. Phase 05

    Aftercare

    Crash triage, policy deadlines and an update cadence. Most of a title’s life happens after launch, and it is the part that decides whether the listing holds its rating.

Next step

Tell us what you want on the Play Store.

A concept on a napkin is enough to start. Send it over and we will come back with an honest read on scope, cost and whether we are the right studio for it.